Left Toolbar > Compose Nodes > Material Sampler
The Material Sampler node takes as input a source material and 3 images that control the translation and rotation of a pixel sampler, and composes a new image by sampling the source image.
Each pixel in the new output material looks for the translation and rotation values in the translationximage, translationyimage and rotation_image, and samples the input material at a point transformed by those values. The transform images are sampled in world space.
The output material has the same size and position of the input material.
For better results all input material and images should have the same position and size.
The material that will be sampled.
The image that defines the sampler translation in x.
The image that defines the sampler translation in y.
The image that defines the sampler rotation.
The sampled material.
Multiplier for the values defined by the tranlation_x image.
Multiplier for the values defined by the tranlation_y image.
Multiplier for the values defined by the rotation image.
Number of samples per pixel.