Tile node

Left Toolbar > Compose icon Compose Nodes > Tile icon Tile

The Tile node receives an image as input and moves, rotates and resizes it based on the transform attributes and creates a continuous tile repetition in a new material defined by the frame attribute.

When the Tile node is Active, the Transform Manipulator is displayed.

input
In0 Img

output
Out Img
The image has been rotated and scaled in X and Y.

Procedure

To Tile an image:

  1. On the left toolbar choose Compose Nodes > Tile. Compose icon > Tile icon

  2. Drag the Tile icon into the Node Graph.

    Tile node

  3. Connect the output of an image node into the Img input in the Tile node.

  4. Adjust the attributes of the Tile node to transform the output image.

  5. In the Image Viewport manipulate the Tile node to transform the output image.

Inputs

Img
The Image to be moved, rotated and scaled.

Outputs

Img
The moved, rotated and scaled image.

Attributes Panel

Transform attributes

Translate X
Amount of pixels that the image will be translated in X.

Translate Y
Amount of pixels that the image will be translated in Y.

Angle
Degrees that the image will be rotated.

Scale X
Scales the image along the X axis.

Scale Y
Scales the image along the Y axis.