Left Toolbar > Mesh Nodes > * Mesh Hard Edges Node *
The Mesh Hard Edges node draws the hard edges of the models with a defined color, or with a normal texture that smooths the transition between the two hard surfaces to create a smoother edge that resembles a chamfer.
Load one of more model in the Scene Window.
On the left toolbar choose Mesh Nodes > Mesh Normal Angle. >
Drag the Mesh Hard Edges icon into the Node Graph.
An image where the hard edges have been drawn with a defined color and width.
An normal image where the hard edges have been drawn with a smoother normal that simulates a small chamfer or fillet between the two hard surfaces.
Position X Position X of the output image.
Position Y Position Y of the output image.
Size X Size X of the output image.
Size Y Size Y of the output image.
Vector X Coordinate x of the vector.
Chamfer The size of the chamfer.
Color The color of the chamfer in the color image.
Smooth If checked creates a smoother transition at the chamfer.
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