Left Toolbar > Texture Nodes > Texture Rgb Map node
The Texture Rgb Map node converts the R G B values of the rgb input texture to the X Y Z values used to generate the texture input.
input
rgb
texture
output
texture
On the left toolbar choose Texture Nodes > Texture Rgb Map. >
Drag the Texture Rgb Map icon into the Node Graph.
Adjust the attributes of the Rgb Map Texture node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
texture
The texture to be evaluated.
rgb
A texture whose R G B values will be converted to the X Y Z values used to evaluate texture.
texture
A procedural texture.