Left Toolbar > Texture Nodes > Wave Texture node
The Wave Texture node defines a procedural Wave texture.
output
Img
A procedural Wave texture.
On the left toolbar choose Texture Nodes > Wave Texture. >
Drag the Wave Texture icon into the Node Graph.
Adjust the attributes of the Wave Texture node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
Tex
A procedural texture.
Color A
Defines the color A of the Wave texture.
Opacity A
Defines the opacity A of the Wave texture.
Color B
Defines the color B of the Wave texture.
Opacity B
Defines the opacity B of the Wave texture.
Frequency
Defines the frequency of the Wave texture.
Bias
Defines the distortion of the wave. At 0.5 the wave is centered.
Type
Defines the type wave.
Linear: The wave expands parallel to the X coordinate.
Cylindrical: The wave expands in a cylindrical way.
Spherical: The wave expands in a spherical way.
Noise Scale
Defines the scale of the distortion produced by the wave noise.
Noise Strength
Defines the strength of the distortion produced by the wave noise.
Noise Seed
Defines the seed of the wave noise.