Texture Blend node

Left Toolbar > Texture icon Texture Nodes > Texture Blend icon Texture Blend node

The Texture Blend node blends the texture A and texture B using a blend mode and an optional mask texture.

input
Tex Tex A procedural Billow texture.

Tex Tex A procedural Voronoi texture.

Tex Tex A procedural Checkerboard texture as Mask.

output
In2 Tex The procedural Billow and Voronoi textures with a Texture Blend and a Checkerboard texture as mask.

Procedure

To apply a Texture Blend:

  1. On the left toolbar choose Texture Nodes > Texture Blend. Textures icon > Texture Blend icon

  2. Drag the Texture Blend icon into the Node Graph.

    Texture Blend node

  3. Adjust the attributes of the Texture Blend node.

Note

Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.

Inputs

Tex A procedural texture node.

Outputs

Tex A procedural texture.

Attributes Panel

Texture Blend attributes

Mode Defines the blend mode.

Opacity Defines the blend opacity.