Texture Minimum node

Left Toolbar > Texture icon Texture Nodes > Texture Minimum icon Texture Minimum node

The Texture Minimum node returns the minimum color and opacity of the two input textures.

input
Tex Tex A procedural Billow texture.

Tex Tex A procedural Voronoi texture.

output
In2 Tex The procedural Billow and Voronoi textures with a Texture Minimum.

Procedure

To apply a Texture Minimum:

  1. On the left toolbar choose Texture Nodes > Texture Minimum. Textures icon > Texture Minimum icon

  2. Drag the Texture Minimum icon into the Node Graph.

    Texture Minimum node

  3. Adjust the attributes of the Texture Minimum node.

Note

Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.

Inputs

Tex A A procedural texture node.

Tex B A procedural texture node.

Outputs

Tex A procedural texture.

Attributes Panel

Texture Minimum attributes

No attributes The Texture Minimum node has no attributes.