Texture ScaleBias node

Left Toolbar > Texture icon Texture Nodes > Texture ScaleBias icon Texture ScaleBias node

The Texture ScaleBias node multiplies the color of the input texture by a scalar constant value, and then adds a bias constant value to it.

input
Tex Tex A procedural Billow texture.

output
In2 Tex The procedural Billow texture with a Texture ScaleBias with 0.6 Scale and 0.2 Bias.

Procedure

To apply a Texture ScaleBias:

  1. On the left toolbar choose Texture Nodes > Texture ScaleBias. Textures icon > Texture ScaleBias icon

  2. Drag the Texture ScaleBias icon into the Node Graph.

    Texture ScaleBias node

  3. Adjust the attributes of the Texture ScaleBias node.

Note

Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.

Inputs

Tex
A procedural texture node.

Outputs

Tex
A procedural texture.

Attributes Panel

Texture ScaleBias attributes

Scale
Defines the scale constant value.

Bias
Defines the bias constant value.