Texture Transform node

Left Toolbar > Texture icon Texture Nodes > Texture Transform icon Texture Transform node

The Texture Transform node translates, rotates and scales the input texture.

input
Tex Tex A procedural Billow texture.

output
In2 Tex The procedural Billow texture rotated 30° and scaled half size.

Procedure

To apply a Texture Transform:

  1. On the left toolbar choose Texture Nodes > Texture Transform. Textures icon > Texture Transform icon

  2. Drag the Texture Transform icon into the Node Graph.

    Texture Transform node

  3. Adjust the attributes of the Texture Transform node.

Note

Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.

Inputs

Tex A procedural texture node.

Outputs

Tex A procedural texture.

Attributes Panel

Texture Transform attributes

Translation X Translates the texture in X.

Translation Y Translates the texture in Y.

Translation Z Translates the texture in Z.

Rotation X Rotates the texture in X.

Rotation Y Rotates the texture in Y.

Rotation Z Rotates the texture in Z.

Scale X Scales the texture in X.

Scale Y Scales the texture in Y.

Scale Z Scales the texture in Z.