Left Toolbar > Texture Nodes > Texture Maximum node
The Texture Maximum node returns the maximum color and opacity of the two input textures.
input
Tex
A procedural Billow texture.
Tex A procedural Voronoi texture.
output
Tex
The procedural Billow and Voronoi textures with a Texture Maximum.
On the left toolbar choose Texture Nodes > Texture Maximum. >
Drag the Texture Maximum icon into the Node Graph.
Adjust the attributes of the Texture Maximum node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
Tex A
A procedural texture node.
Tex B
A procedural texture node.
Tex
A procedural texture.
No attributes
The Texture Maximum node has no attributes.