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To Value node

Left Toolbar > Texture icon Value Nodes > To Value icon To Value node

The To Value node converts an image of any color mode to VALUE color mode.

RGBA. The Red, Green and Blue have an equal contribution. Alpha is ignored. NORMAL. Only the Z channel contributes to the final image. VALUE. The Value.

The input values are multiplied to fit the min - max range.

input
Tex An RGB image

output
In2 Tex The RGB image as a VALUE image.

Procedure

To convert an image to VALUE mode:

  1. On the left toolbar choose Value Nodes > To Value. Value icon > To Value icon

  2. Drag the To Value icon into the Node Graph.

    To Value node

  3. Adjust the attributes of the To Value node.

Inputs

image An image.

Outputs

image An image in VALUE color mode.

Attributes Panel

To Value attributes

Min Defines the minimum value of the image. For example, if the input is monochromatic, the black pixels are set to the minimum value.

Max Defines the maximum value of the image. For example, if the input is monochromatic, the white pixels are set to the maximum value.

Auto Level Finds the minimum and maximum values in the input image and modifies the data to fit the whole monochromatic range (0.0 to 1.0).

Value Nodes

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