Random Tiles node

Left Toolbar > Layout icon Layout Nodes > Random Tiles icon Random Tiles

The Random Tiles node takes as input an image with a rectangular grid of tiles or decals, and places them in a seamless random distribution.

input
In0 image

output
In0 image

Procedure

To create a seamless random tile pattern:

  1. On the left toolbar choose Layout Nodes > Random Tiles. Layout icon > Random Tiles icon

  2. Drag the Random Tiles icon into the Node Graph.

    Random Tiles icon

  3. Connect the output of the images to be arranged out as tiles by the random tiles node.

Inputs

image
The image with the tiles that will be randomly placed in the output image. For best results this image should be a rectangular grid with the decals for each individual tile.

Outputs

image
The new image with the tiles randomly distributed in a seamless pattern.

Attributes Panel

Random Tiles attributes

Input

*Num Tiles *
Number of tiles in x and y in the input image.

Output

Position
​Position of the output image.

Size
​Size of output image.

Type
grid. The tiles will be placed in a rectangular grid pattern. poisson. The tiles will be placed in a poisson distribution.

Num Grid Tiles
Number of columns and rows when using a grid distribution.

Radius
Relative size of each cell when using a poisson distribution. No two points will be closer than this distance.

Iterations
Number of times the poisson distribution tries to look for a better position.

Scale
Scale of each tile after its size has been defined by the grid or poisson distribution.

Random

Seed
Seed for all the random variations.

Mask
Defines what ratio of tiles will be masked out.

Rotation
Adds random variations to the rotation of the tiles.

Scale
Adds random variations to the scale of the output tiles.

Translation
Adds random variations to the translation in X and Y of the output tiles.

Hue
Adds random variations to the hue of the color of the output tiles.
This attribute has effect only on RGBA images.

Saturation
Adds random variations to the saturation of the color of the output tiles.
This attribute has effect only on RGBA images.

Value
Adds random variations to the value of the color of the output tiles.
This attribute has effect only on RGBA images.

Transparency
Adds random variations to the transparency of the tiles.

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