Left Toolbar > Texture Nodes > Texture Blend node
The Texture Blend node blends the texture A and texture B using a blend mode and an optional mask texture.
input
Tex
A procedural Billow texture.
Tex A procedural Voronoi texture.
Tex A procedural Checkerboard texture as Mask.
output
Tex
The procedural Billow and Voronoi textures with a Texture Blend and a Checkerboard texture as mask.
On the left toolbar choose Texture Nodes > Texture Blend. >
Drag the Texture Blend icon into the Node Graph.
Adjust the attributes of the Texture Blend node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
Tex
A procedural texture node.
Tex
A procedural texture.
Mode
Defines the blend mode.
Opacity
Defines the blend opacity.