Left Toolbar > Texture Nodes > Texture Minimum node
The Texture Minimum node returns the minimum color and opacity of the two input textures.
input
Tex
A procedural Billow texture.
Tex A procedural Voronoi texture.
output
Tex
The procedural Billow and Voronoi textures with a Texture Minimum.
On the left toolbar choose Texture Nodes > Texture Minimum. >
Drag the Texture Minimum icon into the Node Graph.
Adjust the attributes of the Texture Minimum node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
Tex A
A procedural texture node.
Tex B
A procedural texture node.
Tex
A procedural texture.
No attributes
The Texture Minimum node has no attributes.