Left Toolbar > Texture Nodes > Texture Multiply node
The Texture Multiply node multiplies the color and opacity of the two input textures and returns it.
input
Tex
A procedural Billow texture.
Tex A procedural Voronoi texture.
output
Tex
The procedural Billow and Voronoi textures with a Texture Multiply.
On the left toolbar choose Texture Nodes > Texture Multiply. >
Drag the Texture Multiply icon into the Node Graph.
Adjust the attributes of the Texture Multiply node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
Tex A
A procedural texture node.
Tex B
A procedural texture node.
Tex
A procedural texture.
No attributes
The Texture Multiply node has no attributes.