Left Toolbar > Texture Nodes > Texture ScaleBias node
The Texture ScaleBias node multiplies the color of the input texture by a scalar constant value, and then adds a bias constant value to it.
Tex A procedural Billow texture.
Tex The procedural Billow texture with a Texture ScaleBias with 0.6 Scale and 0.2 Bias.
On the left toolbar choose Texture Nodes > Texture ScaleBias. >
Drag the Texture ScaleBias icon into the Node Graph.
Adjust the attributes of the Texture ScaleBias node.
Procedural textures are not displayed in the Image Viewport. To preview procedural images use the Texture Preview window, and to convert them to raster images use the Render Texture node.
A procedural texture node.
A procedural texture.
Defines the scale constant value.
Defines the bias constant value.