Left Toolbar > 3D Nodes > Relief node
The Relief node creates a height relief from the input image. The Relief node has 2 different relief algorithms, Bevel and Emboss, and Relief.
On the left toolbar choose 3D Nodes > Relief. >
Drag the Relief icon into the Node Graph.
Connect the input image into the Img socket in the Relief node.
Adjust the attributes of the Relief node to modify the output image.
An image. This image is internally converted to Mono Color Mode.
A Mono Color Mode image with the Relief applied. This image can be plugged into a To Normal node.
Radius The overall size of the relief influence.
Sets the style of the relief:
levels: The brightness of the shape affect their influence. The relief is applied to the outside of the shape.
innerbevel: The bevel is applied to the inside of the shape.
outerbevel: The bevel is applied to the outside of the shape.
emboss: The bevel is applied to the outside and inside of the shape.
pillow_emboss: The bevel is applied to the outside and the inside of the shape in inverted mode.
Defines the profile interpolation at the relief borders of the shape.
Softens any hard edges created by the relief style.