Left Toolbar > Layout Nodes > Sprite It
The Sprite It node renders a group of sprites defined by a Sprite It program.
input
The images or materials used as sprite textures
image 1
image 2
output
The outputs defined by the Sprite It program.
albedo
roughness
height
On the left toolbar choose Layout Nodes > Sprite It. >
Drag the Sprite It icon into the Node Graph.
Load a Sprite It program.
Position
Position X and Y of the output images.
Size
Size X and Y of the output images.
Path
Path of the Sprite It program (Lua and DLL files supported).
Reload
Reloads the Sprite It program.
Seed
Random seed used by the Sprite It program.
PixaFlux supports two types of Sprite It programs:
The DLL programs are faster than the Lua programs because there is no need to interpret the code and all functions are executed natively.
(Program Files)\PixaFlux\SpriteIt\Lua\Noise\dust.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Dust.dll
(Program Files)\PixaFlux\SpriteIt\Lua\Noise\spots.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Spots.dll
(Program Files)\PixaFlux\SpriteIt\Lua\Material\concrete.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Concrete.dll
(Program Files)\PixaFlux\SpriteIt\Lua\Material\rust.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Rust.dll
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