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Pixaflux

Sprite It node

Left Toolbar > Layout icon Layout Nodes > Sprite It icon Sprite It

The Sprite It node renders a group of sprites defined by a Sprite It program.

input

The images or materials used as sprite textures

In0 image 1

In0 image 2

output

The outputs defined by the Sprite It program.

In0 albedo

In0 roughness

In0 height

Procedure

To render sprites from a Sprite It program:

  1. On the left toolbar choose Layout Nodes > Sprite It. Layout icon > Sprite It icon

  2. Drag the Sprite It icon into the Node Graph.

    Zig Zag Tiles icon

  3. Load a Sprite It program.

Attributes Panel

Sprite It attributes

Position
Position X and Y of the output images.

Size
Size X and Y of the output images.

Path
Path of the Sprite It program (Lua and DLL files supported).

Reload
Reloads the Sprite It program.

Seed
Random seed used by the Sprite It program.

Sprite It Programs

PixaFlux supports two types of Sprite It programs:

The DLL programs are faster than the Lua programs because there is no need to interpret the code and all functions are executed natively.

Samples

Dust

(Program Files)\PixaFlux\SpriteIt\Lua\Noise\dust.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Dust.dll

Dust

Spots

(Program Files)\PixaFlux\SpriteIt\Lua\Noise\spots.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Spots.dll

Dust

Concrete

(Program Files)\PixaFlux\SpriteIt\Lua\Material\concrete.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Concrete.dll

Dust Dust Dust

Rust

(Program Files)\PixaFlux\SpriteIt\Lua\Material\rust.lua (Program Files)\PixaFlux\SpriteIt\Cpp\Rust.dll

Dust Dust Dust

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