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Pixaflux

Surface To Normal node

Left Toolbar > 3D icon Mesh Nodes > Mesh FilterSurface To Normal

The Surface To Normal node computes a normal map from the input surface image.

For more information about surfaces see surface workflow.

input
Surface To Normal In Surface image

output
Surface To Normal Out Surface normal image

Procedure

To compute a normal map on the Surface:

  1. On the left toolbar choose Mesh Nodes > Surface To Normal. Mesh icon > Surface To Normal icon
  2. Connect the Surface To Normal node to a Surface value and an Image value.

Surface To Normal node

Inputs

Surface
The surface value.

Image
The surface image value.

Outputs

Surface
The surface value.

Image
The surface image value with the normal map.

Attributes Panel

Surface To Normal attributes

Multiplier
A multiplier that affects the strenght of the normal map.

Tutorial

This video tutorial shows how to use the Surface Reaction Diffusion node.

3D Nodes Main Page